First of all, we have to install required packages (packages in red should be already installed, orange packages are optional):
stefano@SERVER:~$ sudo apt-get install csh tcsh libglw1-mesa libglw1-mesa-dev mesa-utils libaudiofile-dev libaudiofile0 libaudiofile0-dbg elfutils gamin libxp6 libxpm4 libxt6 libxp6 libxmu6 libxau6 libxinerama1 libxprintapputil1 libxprintutil1 xfs xfstt ttf-liberation ttf-mscorefonts-installer xfonts-100dpi xfonts-75dpi alien |
We can unpack Maya wherever we want. I will unpack Maya in my home directory, then I will rename the folder as Maya2012. The following command will create the deb packages for Ubuntu. It will allow us to install/uninstall Maya easily.
stefano@SERVER:~$ for i in *.rpm; do sudo alien -cv $i; done |
Now, we can install the packages (I won't install dmm plugin and Backburner because I don't need them):
stefano@SERVER:~$ sudo dpkg -i adlmapps4_4.0.35-1_amd64.deb |
stefano@SERVER:~$ sudo dpkg -i adlmflexnetserver_4.0.35-1_amd64.deb |
stefano@SERVER:~$ sudo dpkg -i adlmflexnetclient_4.0.35-1_amd64.deb |
stefano@SERVER:~$ sudo dpkg -i maya2012-0-64_2012.0-236_amd64.deb |
stefano@SERVER:~$ sudo dpkg -i composite-2012_2012.0-2503_amd64.deb |
stefano@SERVER:~$ sudo dpkg -i matchmover2012-0-64_2012.0-623_amd64.deb |
Now we can create a temporary folder for Maya:
stefano@SERVER:~$ sudo mkdir /usr/tmp |
stefano@SERVER:~$ sudo chmod 777 /usr/tmp |
The following command should fix an old gui bug. It will add a line like this:
‘setenv LC_ALL en_US.UTF-8′
at the end of /usr/autodesk/maya/bin/maya2012.
I'm not sure this step is still important for Maya 2012. For example, in my case, I don't need it. (I have an Italian keyboard layout).
stefano@SERVER:~$ sudo sh -c “echo ‘setenv LC_ALL en_US.UTF-8′ >> /usr/autodesk/maya2012-x64/bin/maya2012″ |
Let's think about the licensing system now:
stefano@SERVER:~$ /usr/autodesk/maya2012-x64/bin/licensechooser /usr/autodesk/maya2012-x64/ standalone unlimited |
Now we have to export a couple of variables.
stefano@SERVER:~$ sudo -i |
root@SERVER:~$ export MAYA_LOCATION=/usr/autodesk/maya2012-x64 |
root@SERVER:~$ export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R4/lib64/ |
Now we can pass the serial number and the product key to Maya:
root@SERVER:~$ /usr/autodesk/maya2012-x64/bin/adlmreg -i S 657D1 657D1 2012.0.0.F serial_number /var/opt/Autodesk/Adlm/Maya2012/MayaConfig.pit |
Let's navigate to our Maya2012 folder:
root@SERVER:~$ cd /home/stefano/maya2012 |
to run setup (we have to follow the instructions, I have disabled dmm and backburner). Setup will create install.env in /var/opt/Autodesk/Adlm/Maya2012.
***********************************************************************************
Note (feel free to skip this step): some site suggests to create a file named mayaInstall.c in Maya2012. This file will avoid errors when setup will try to install rpms. We know that a rpm file cannot be installed on Ubuntu and setup would return errors. How does it work? Create a file named mayaInstall.c (name isn't important) wherever you want, open it with your text editor and paste this line:
int main (void) {return 0;}
save and compile it with this command:
gcc mayainstall.c
now you should have a file called a.out. Backup your /usr/bin/rpm with this command:
sudo mv /usr/bin/rpm /usr/bin/rpm_backup
and replace rpm with a.out:
sudo cp a.out /usr/bin/rpm
in this way, when the installer will try to call /usr/bin/rpm, the process won't return errors and the exit status will be succesful (return 0;). At the end of the process, you have to delete this fake rpm and replace it with the real rpm program.
***********************************************************************************root@SERVER:~$ ./setup |
We can navigate to our Maya's lib folder to fix the last dependencies:
root@SERVER:~$ cd /usr/autodesk/maya2012-x64/lib/ |
First of all, we need dependent OpenGL libraries (NVidia, AMD). If you have an NVidia card, you'll find libGL.so in /usr/lib/nvidia-current and libGLw (from mesa-libGLw) in /usr/lib. Check them out.
root@SERVER:~$ ln -s /usr/lib64/x86_64-linux-gnu/libtiff.so.4.3.3 /usr/lib/libtiff.so.3 |
If there are no system libssl.so.* libcrypto.so.* libraries, we can manually create local symbolic links
root@SERVER:~$ ln -s /usr/lib/libssl.so.0.9.8 libssl.so.6 |
root@SERVER:~$ ln -s /usr/lib/libcrypto.so.0.9.8 libcrypto.so.6 |
the very last step (needed if you haven't an English keyboard layout):
Open /usr/autodesk/maya2012-x64/bin/maya2012 with a text editor and add the command
setenv LC_ALL C
after this line
setenv LIBQUICKTIME_PLUGIN_DIR "$MAYA_LOCATION/lib"
done!
Now it's possible to run Maya. Enjoy this wonderful program.
Best regards.