Visualizzazione post con etichetta video. Mostra tutti i post
Visualizzazione post con etichetta video. Mostra tutti i post

venerdì 9 luglio 2010

Fantastic video by Jon Lambe

Jon Lambe is a 3D animator. He made a "short and nerdy fan film" about Battlestar Galactica. And he used my Cylon Centurion in a short sequence: the automaton appears in the sky from a Cylon mothership.



Earth from jonlambe on Vimeo.


I really like this video, the visual effects (FTL jumps, camera shake...) and the final composite.

Compliments to Jon.

Best regards.

martedì 12 gennaio 2010

Documenting architectural facades with a photogrammetry software



The image on the left is a mosaic of several photos traced in AutoCAD and representing the architectural facade of San Macuto in Rome. In this case my CAD drawing is superimposed on the mosaic.
All photographs I took contained perspective distortions which were eliminated with a freeware photogrammetry software called RDF. Then all images were composited in Photoshop and, as said before, traced in AutoCAD.
I could take the entire facade of the church in just one photograph but I needed all architectural details. It's almost impossible to do a work like this with a single image.
Precision mosaicing would require a dedicated software solution because Photoshop leaves us the task of mounting all photos together as best we can. Anyway the result is pretty cool and suggestive. Some programs offer an automatic vectorialization of a photo but I often don't like the results.
RDF uses a method called photogrammetry with measurements: the image is straightened up through measurements taken on the object of photogrammetry. So we need at least two measures (one horizontal and one vertical).
The programs offers two ways to fix the perspective distortion: analytic and geometric. I prefer the second way because it's faster and more intituitive, so I realised a short video tutorial to explain the geometric mode to straighten up photos with RDF. 
English and Italian subtitles are available for this video. Locate the logo in the lower right corner and select the subtitles you prefer.





It's also possible to use this method to create perfect textures for 3D models.
The image on the left is a render of a 3D model (Concattedrale di Taranto by Gio Ponti) I made some years ago.
All textures were created straightening up several photos with RDF. If the model has a good UV Map  with the right aspect ratio, it's pretty simple to use photographs as textures.
In this case the result is often very realistic.